﻿using System;
using System.Diagnostics;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input.Touch;
using GauntletFramework.Input;
using GauntletFramework.StateManagment;
using GauntletFramework.StateManagment.Menu;
using GauntletFramework.StateManagment.Loading;
using GauntletFramework.Games;

namespace GauntletFramework.Games.ElPolloLoco
{
    public class ElPolloLocoStarter : GameStarter
    {
        public ElPolloLocoStarter()
        {
        }
        
        public override State CreateGame()
        {
            return new ElPolloLocoLoad();
        }
    }
}
